Archive for August, 2008
Reading through the news today revealed this gem: http://www.playonline.com/pcd/topics/ff11us/detail/3599/detail.html. This is a new system designed to help attract newer players to the world of FFXI. Basically,
The FFXI development team is proud to announce the “Level Sync” system, a revolutionary new feature in the upcoming version update that will allow all players—grizzled veterans and novices alike—to adventure and gain experience together regardless of level differences!
The development team has been listening intently to feedback from players, and working hard to address concerns such as the following:
“I can’t party effectively with my friends or linkshell members because our levels are too far apart!”
“I invited one of my friends to play FFXI with me, but we can’t party together because we don’t have any jobs at similar levels!”
“I can’t find anyone close enough to my level to party with!”
The new Level Sync system is the result of extensive discussions on how to resolve these concerns, while preserving game balance and avoiding abuse and power-leveling by RMT groups. It addresses the issues that have resulted from a steady stream of new, low-level players joining an existing game world populated by scores of high-level veterans, and is part of the ongoing effort to clean up the FFXI community and remove players in violation of the users’ agreement.
As an avid MMO gamer, I know that when it comes to helping people level as a higher up character, it’s just not fun, and I’m not really interested in starting a new character. Being able to temporarily level down to match a friends level is a fantastic idea, and I’m surprised that nobody has looked into it before.