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Cocktail of the Week #1: Live Twice

by Warren on Apr.10, 2010, under Leisure

Well, it’s true. I’ve been kind of lazy lately with the posts, but better late than never. So, without further adieu, I present the first Cocktail of the Week:

Live Twice
Glass: Cocktail Glass (Martini Glass)
1oz Vodka
1/3oz Triple Sec
1/3oz Grenadine
2/3oz Frangelico

Directions: Mix all ingredients in a shaker with ice and shake well, strain into glass.

Cost: 3/5
Vodka, Triple Sec and Grenadine are all fairly cheap ingredients. You can find the Grenadine in most grocery stores because it’s non-alcoholic. Frangelico is not an expensive liqueur, but it’s not among the cheapest ones either. A 750mL bottle will set you back $27.95 at the LCBO.

Difficulty: 2/5
There’s no layering or otherwise fancy mixing involved; you pretty much just pour the ingredients into the shaker and mix them.

Flavour: 2/5
Here’s the big one. Now, I personally would not recommend this cocktail, but I don’t like fruitcake much. The drink has a fruity flavour, courtesy of the Grenadine and Triple sec, and it’s also got hints of hazelnut from the Frangelico. The Vodka doesn’t add any flavour, but adds a bit of a kick to the cocktail (although it’s not really noticeable). I didn’t really like the way the drink went together. Frangelico is a kind of thick liqueur, so it adds a lot of “weight” to the drink (kind of like a syrup). Overall not terrible, just not great.

Strength: 2/5
Live Twice is a fairly standard cocktail. Other than the Vodka, there’s nothing in it to give it an exceptional punch. Depending on what type of Triple Sec you buy, the alcohol content will vary slightly. I would compare the effect after consumption to that of one or two beers.

In summary, this particular cocktail is probably worth trying once if you like the combination of fruit and nuts, but I wouldn’t serve it at parties. It’s also not the cheapest cocktail you can make, so the value here is not terribly high.

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New Recurring Post: Cocktail of the Week

by Warren on Mar.22, 2010, under Leisure

I’ve decided that I’d like to have at least once post per week on this site so that it encourages me not to forget about it (also so that my Google results stay fresh). To this end, I’d like to introduce a new category: Cocktail of the Week.

As a university student, I know what it’s like to have a hard week and I also know how nice it is to sit back and enjoy a drink after you’ve made a significant dent in your work. One thing that I’ve observed is that the majority of my friends have little to no knowledge when it comes to mixing drinks (although a couple of my friends do know how to appreciate wine). It can also be hard to buy the materials for mixing anything beyond drinks like rum and Coke. I have decided to be a guinea pig and experiment with some new and exciting cocktails.

Here’s how it’s going to work. Once per week, I will randomly select a cocktail to try based on the ingredients I currently have in my house. I’ll provide the recipe for how I made the drink along with any tips I discovered and (hopefully) a photo. Cocktails will be rated on from 1 – 5 (one being the worst, five being the best) in the following categories: Cost (cost of materials required to make the cocktail), Difficulty (skill required to mix said ingredients), Flavour (how well the concoction actually tastes) and finally Strength (how fast and how hard you’ll feel the effects, if at all).

I’m thinking that Saturday is probably the best day to make these posts, given that Friday night is probably the best time to mix drinks, so keep an eye out for the first one coming this week. Oh, and if you have a cocktail or shooter you’d like me to review, shoot me an email or leave it in the comments.

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Playstation Move: What?

by Warren on Mar.11, 2010, under Games

So upon reading my feeds this morning, I’ve come across about 100 different articles about the Playstation Move (this is out of maybe 120 since I checked Google Reader last night). Now, I know that this is something revolutionary (I don’t even know if I’m being sarcastic here), but can we tone down the amount of news that we’re posting about things? And yes, I realize the irony that this post is going to show up in a feed somewhere…. Google News tells me that in the last hour, just under 3000 items have been posted regarding this product, and that’s only for sites that have been indexed!

I enjoy a new announcement as much as the next person, but for something that we’ve had prototype images and tons of hints about (and in contrast with the rest of the world, is relatively unimportant), do we really need to stop the presses? Space your announcements out during the course of this week, perhaps. I seriously doubt people are glued to their computers waiting for more news about this thing.

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StarCraft 2: Initial Impressions

by Warren on Mar.08, 2010, under Games

Got an invite to the SC2 Beta yesterday from my good friends at Blizzard (i.e. I won the lottery….). Installed it, cranked up a 1v1 game and was instantly reminded of my childhood. While my buddies didn’t seem to appreciate the subtle differences or the fact that the game tries to remain true to it’s roots, I had a fun 30 minutes (although I’m still as bad at StarCraft as I was in the 90s). More to come as I have time to play it (that is, if I don’t get to into FFXIII).

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Grinding My Gears: Fast Food Incompetency

by Warren on Nov.25, 2009, under Gears

It’s odd that I should have two articles of this type in such a short time span, but I was recently enraged. For those of you who don’t know, I live in Ontario in a small city called Waterloo. Since I’m a student, I’m not exactly a stranger to the world of fast food. Occasionally I grab my friends and head to the nearest McDonalds for a deliciously unhealthy batch of food.

Recently I was in Niagara Falls hitting the poker tables with a few of my buddies. After we had finished we decided to head over to the Wendy’s on Clifton Hill for a bite to eat.

“Alright!” I say, thinking of the delicious warm food that is about to hit my taste buds. Upon passing through the doors to this ritzy establishment we are greeted with a line at least 30 people long waiting to order. We begrudgingly enter the line to wait. First thing I notice is that while they have THREE tills, only one is operational for some reason. Now, it was only around 11PM on a Saturday, in a place that commonly is very busy. This is just poor management.

So after a good 20 minute chunk of time, we get to the till and place our orders. Among items ordered were a Baconator, two Junior Bacon Cheeseburgers, and a few drinks. After a few minutes, the cashiers comes out from the kitchen and tells us that “we’re out of bacon.” It should be clarified that they were not actually out of bacon, they just didn’t have any prepared (it also apparently takes 15 minutes to prepare bacon).

Remember that we had already paid for our meals at this point. The cashier offers to make us an equivalent meal instead. We agree, and wait another 5 minutes for the food to actually arrive. Sitting down at the table, we now realize that “equivalent meal” in Wendy’s-speak translates roughly to “sandwiches without bacon”. Have you ever tried a Baconator without bacon? Ask my friend Dave, he’ll tell you all about it.

So Wendy’s failed. I probably won’t be back to any Wendy’s for a while as their “fresh, never frozen” hamburgers generally taste like chewing on ground cardboard. There is a reason they feel the need to load their burgers with cheese sauce, overly expensive bacon and half a pound of mayonnaise, you know.

On to case number two: the McDonald’s restaurant at Columbia and King in Waterloo. I have only one word that can possibly describe this restaurant: failure.

It seems that, no matter what time of day or what day of the week, every time I head to this McDonalds they seem to be able to reach new heights in the field of disappointment. Because this particular McDonalds is so close to home and my friends seem to enjoy Big Macs a bit too much, I have countless stories of poor service to rhyme off. For this reason, please accept this bulleted list of horrible things about the restaurant.

  • 4 registers, but only 1 is ever in use
  • 10-15 minute waits in general to get your food ordered
  • either cashiers or cooks are incompetent because they never seem to get my order right. Examples include: extra lettuce instead of extra pickles, and tomato every freaking time I tell them not to put it on. I even speak slowly to them in the hopes that one day they will understand.
  • drink orders frequently screwed up
  • managers serving employee orders and meals before customers (even though the customer ordered first)
  • managers accusing customers of throwing trays (I’m 100% serious, this did happen)
  • prices that are higher than the surrounding McDonalds, but yield the same amount of food.

I’m sure I could think of more, but frankly it’s not worth my time.

I don’t understand what happened to the concept of quality and customer satisfaction. I remember fast food places being considerably more reliable no more than a few years ago.

Step it up, guys.

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Grinding My Gears: Cash Grabs

by Warren on Nov.06, 2009, under Games, MMOs

It’s Friday morning and I took a break from my computer science homework only to stumble across the fact that some new pets have been added to the game that everybody seems to be playing (apart from me and anybody in my immediate circle of friends): World of Warcraft. Now, don’t get me wrong, there are tons of people who enjoy hunting down and collecting every single aesthetic bonus in the game, which is fine, I’m a bit of a perfectionist/completionist myself. There are even sites devoted exclusively to collecting pets in World of Warcraft.

The one problem I do have with these new pets, as you’ve probably already guessed from the title of this article, is that they are a shameless attempt at a cash grab by Blizzard. Oh, what’s that? I didn’t mention that you have to buy these pets? For real money? In fact, each one of these pets will set you back TEN DOLLARS. Ten dollars. For a small, insignificant, purely cosmetic upgrade for your World of Warcraft account…. Now, the rumor is that for each Pandaren sold, Blizzard will donate $5 to the Make-a-Wish foundation (until the end of 2009), which is good. However, why don’t they just price the pets at $5 and donate 100% of the profit to theĀ  foundation. Better yet, why not just announce a promotion and say that a donation to Make-a-Wish will net you a promo code?

Since there are no up-to-date statistics about the subscribers (some people say Blizzard lost a few million subscriptions for the screwup in China), I can’t say exactly how much Blizzard aims to make from this deal, but I think 10 million dollars is a bit much for shrinking down some pre-existing models and putting them on the store.

Here is a list of better uses for $20:

  • $20 donation to the Make-a-Wish foundation
  • Treat yourself and two friends to a fast-food meal of your choosing
  • Buy materials for lunches for a week
  • Go out for lunch twice next week
  • Take a date to the movies
  • Go to the movies yourself and buy popcorn….
  • Buy a decent bottle of wine
  • Help pay for the WoW addiction clinic
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Movie Monday: Not a Recurring Post

by Warren on Jun.08, 2009, under Comedy, Games

Who doesn’t love TF2 taunt kills combined with Chris Cornell (especially on a slow Monday morning)?

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Grinding My Gears: Bad Site Layouts

by Warren on Jun.04, 2009, under Web Design

In my daily life I come across hundreds of websites. Most of them are pretty good. Some of them are not. So, as a new “whenever I feel like it” kind of a section, I’m going to throw in some sites that could use fixes. First up, Ctrl+Alt+Delete Comics. Now I know a while back that this particular web comic was tossed aside (something about having too much emotion and too little humor), but I’ve kind of stuck with it. I’ve also noticed that the site could use a new design, or at least some effort to fix the old one. Let’s take a look.

Internet Explorer 8

Mozilla Firefox 3

Mozilla Firefox 3 with AdBlock Plus

Wait a second, what is that? Your header bar seems to have become misaligned, making it painfully obvious that it is in fact, three different sections. What I don’t understand is the fact that the rest of the header was moved up when the image was removed. Oh wait, now I see it. The designer of the CAD comics website seems to have used tables and spacer gifs for the header (and, in fact, most of the page). Now, while this might have been an acceptable way to create web layouts in the 1990’s, it has now been more than a decade since CSS was introduced. The page hasn’t changed much since November of 2005. It’s time for an update, and the new layout should display correctly regardless of what is on the page.

And that’s what really grinds my gears.

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Throwing Out the Rulebook For MMOs

by Warren on May.22, 2009, under Games, MMOs

Found this article on Slashdot. As a fairly well seasoned WoW player (although I have since lost interest), this Dana Massey has hit the nail right on the head. The entire MMO genre is based around a singular idea. You log in, you kill stuff, you get more powerful. All games have basically the same UI elements, but fail to deviate from the norm.

Who said that MMOs require hot bars? Who proclaimed that it’s not a proper MMO unless you have quests? Blizzard took a formula that almost all MMOs had been using for years and distilled it down to addictive perfection. Love or hate WoW, it’s a polished, polished title. It’s no coincidence that on hardcore MMO sites, like this one, WoW is not the most hyped or trafficked game around. It’s not that it’s bad, but veteran MMO players don’t have the same love for it, simply because we’ve all seen some variation of it before. The WoW community has always been a bit apart from the larger MMO community. Based purely on the number of subscribers, WoW articles should statistically annihilate every other game on this site, but they don’t. A huge percentage of people who truly love WoW, I’ve always believed, do not know or particularly care about this whole world of MMOs out there. They’re WoW players and that’s it.

It’s true that this is a tried and tested formula, and there’s nothing inherently wrong with it. It’s attracted millions of people to a hobby that was once basically an underground. Blizzard’s commitment to quality is nothing less than astonishing and let’s face it: they’re in the business to make money. If your users are happy, that means more sales and subscriptions for you, and making players happy is something that Blizzard is very good at.

Part of the problem, as Dana states, is that re-visioning the genre is risky. Developers see a style that works and make their game conform to the standards. From a business perspective, it makes sense. The only problem is people who play MMOs aren’t going to leave their hard-earned characters and move over to a new title that has basically the same gameplay elements and only has slightly better visual elements. Because of the nature of MMO games, there’s no reason to transfer. It’s basically like playing any regular single player game 90% of the way through and then dropping it to pick up the next title, except in the case of MMOs, the game never ends.

For people who don’t mind doing the same thing over and over again, current MMOs are just fine. I’ve always been a person who enjoys not only variety, but a genuine challenge, and current generation MMO games don’t deliver that (I’m looking at you, Blizzard). If a game came out that even began to carve a new path into what massively multiplayer online games are, I would probably give it a fair chance. Until then, I’m going to enjoy the ever-changing Team Fortress 2.

Update: There’s a great GU Comics about the above article.

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Looking for Something Old?

by Warren on May.17, 2009, under warren-gray.com

Update: Aww, nuts. You can find information on how to extract your own files from GCF archives here. Still Alive can be listened to and downloaded from my file repository here.

It has come to my attention that there are still a few links to the old version of this site. As I want to avoid the dreaded 404 error, I will be redirecting those links to this post. If you’re looking for the Portal Song (Still Alive), you can listen to it on YouTube. If you’re looking to extract information from GCF archives, I may cover this when Valve gets around to releasing HL2: EP3.

Sorry for the inconvienience. I lost some data during site migrations.

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